![]() ![]() If you've played Halo as much as you say you have, you've already beat them on Heroic, and you already beat the Pillar of Autumn on Legendary, what's actually stopping you from beating the rest? unless you have a legitimate handicap then there shouldn't be an excuse, and even then I'v seen legitimately handicapped people play games at a very high level better then my own because They put in more work the I have, and they deserve Respect for it. ![]() You can do it, I believe you can do it, there are countless resources showing you tips and tricks on how to do it, You're the only one who doesn't think you can do it. I didn't say Legendary isn't hard, I said it's not impossible. You just need to beat the game at least once the intended way, before throwing yourself into the meat grinder like an idiot "Like me" Legendary really isn't impossible, it just requires knowledge of how the game works. Your not supposed to play any Halo game on Legendary the first time you ever try to beat them unless your a masochist "Like me" in the Original Halo CE on the Original Xbox Legendry straight up told you, "You will not Survive" It's supposed to be an unreasonable challenge only for those who want to push their mastery, and the only real reward for beating Halo CE on legendry is a joke during the ending mocking all the blood sweat and tears it takes to get that far. It's called Replayability, Actually making the game a different experience on each difficulty to give you a reason to actually keep playing the game after only beating it once it's great game design, instead of doing what you propose which is Artificial difficulty and it's the laziest way to balance a game. " I hate that if you cant play like a pro they remove cool stuff like this, wish the only differences between hard and legendary were enemies are more accurate and have more health." for example the speech Sargent Johnson has at the start of Pillar of Autumn is different on every difficulty, on easier difficulties enemies will fear you, on Harder ones they stand their ground more. There are plenty of small differences when it comes to the difficulties in games. On legendary you can freely go out the doors and flank the enemies and the room with the door to punch doesn't exist.Įasy and normal basically force you to do the tutorial, Heroic and Legendary expect you to know what your doing. So since I couldn't find it online I need to ask, what are all of the differences between heroic and legendary difficulties in all the halo games?Įdit: in CE on the pillar of auntun, on easy/normal when in the maintenance tubes cortana stops you flanking the enemies, the doors are locked and it forces you to a room where you melee open a door and take all enemies head on up the corridor. I hate that if you cant play like a pro they remove cool stuff like this, wish the only differences between hard and legendary were enemies are more accurate and have more health. But I also noticed that on hard you don't get the cool music as often, and it seems that there are also less enemies too. Far too painfully hard for me who can't click heads with perfect accuracy while moving.Īnyway, I was aware there are differences between difficulties like less enemies. So I just tried to play CE on legendary and absolutely hated it, got up to half way on the second mission before giving up. In threads with a vague title and Rumor/Leak/Datamine flair detailed outline on acceptable titles.Lore may be freely discussed three months past release. New official lore and datamined/leaked game content are spoilers. ♥ shooting spartans with my skeleton - !. □+18(COL) ❤Tu lugar feliz□✨New Alertas /. We're Back & Mom is Home □ ┇ 69/200 Sub. Open Lobby - Thanks for Another GREAT Mo. ODST DOLL w/ in CSR and i think the search is over.Įpisode 298 - Salt Lake City Global Invi. SOMETHING NEW: IT'S MY PARTNER ANNIVESAR. R/Halo Discord + LFG | Infinite Season 4 | 343 Plz | Game FAQs ![]()
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